Node Pong
Hacking with hardware is always a good idea. While experimenting with game development for an upcoming project with Allstate, we fell into some fun with Nintendo controllers, Arduinos, and Three.js.
Development
Workshops
Built in partnership with Viget
ZMQ Ruby to Node.js LAN socket publishing with Nintendo wiimote nunchucks. Test environment rendered with Three.js (WebGL). Dynamic skybox maps, toggle player perspective, miscellaneous configurability for game settings. Local workshops for Javascript and game enthusiasts.